FS2002/2004 Special effects for Spitfire-Seafire
================================================

Effects
--------
-Effects include new start-up smoke, individual exhaust-stack flames in four phases: orange start-up,
soft blue @ idle, more flame @ cruise,
exhaust smoke. Flame size and brightness controlled by XML gauge using throttle position. Also wingtip vortex
controlled by XML gauge using "G" force.
gun flashes and gun sound .
-The wing vortices are G-force activated - as in real life. They are automaticly triggered by the smoke switch.
-Wing cannon with flash, smoke and falling cartridges can be triggered with the standard Strobe key (O).
It is much nicer however if you use the trigger from your joystick.
-These effects are triggered by lights switch. Please press the if you want to see the special effects.
-NOTE : it is a good idea if you replace the standard (L) key for lights by the L+CTRL, (normaly activating the landing lights only). This avoids you having to have all lights on when pulling the trigger, because light must be on to see some effects.


Installation
------------
To manually install , unzip Special effects.zip first to a temporary directory.

Effects
xxxxxxxxxx
Copy and paste the contents of the EFFECTS folder into your main FS2002/2004 EFFECTS folder.(8 files.FX)

Gauges
xxxxxxxx
Copy and paste the complete "Propfighters" folder into your main FS2002/2004 GAUGES folder. (let it overwrite the gauges that could be in that folder if you installed the Seafire 47 previously)

COPYRIGHT
------------
LEGAL:
======
This project is released as freeware. You may modify it and use it. You may upload this file to another website as long as it is not for profit. You need the written permission of the original authors to use any of these files for commercial purposes, otherwise a simple credit would be nice. This file should not cause any problems with your computer, but I accept no responsibility if you think it does.


Now just load up FS and fly!

A.F.Scrub
July 2005
af_scrubbypc@hotmail.com

How to use these files in another plane
========================================
1. Aircraft.cfg edit
xxxxxxxxxxxxxxxxxxx
The aircraft.cfg file is likely to be different for each user, so please make your own edits:
Open a copy of the "aircraft.cfg" file and replace the [sections] below with "Notepad" cut-and-paste tools.
Adapt the Longitude, latitude and vertical position of smoke, flame, cannons, to fit the new plane.

[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_tchdrt
concrete=fx_sparks
touchdown=fx_tchdwn
startup=fx_engstart

[smokesystem]
smoke.0= 0.00, -12.6, -20.70, fx_WingtipVortex
smoke.1= 0.00, -12.6, 20.70, fx_WingtipVortex

[LIGHTS]
//#1=beacon #2=strobe #3=nav #10=reheat
//#4=cockpit #5=landing #6=taxi
//#7=recog #8=wing #9=logo
//---------------originals----------------------------
light.0=5, 1.60, -17.67, -0.50, fx_navred
light.1=5, 1.60, 17.67, -0.50, fx_navgre
light.2=5, -1.66, 0.00, -3.20, fx_beacon
light.3=5, -18.30, 0.00, 5.80, fx_beacon
light.4=5, 2.10, -5.70, -1.80, fx_landing
light.5=5, 2.10, 5.70, -1.80, fx_landing

//------------ ExhaustFlames--------uses wing/taxi/logo
//index,type, long, lat, vert, fx_filename
light.8=8, 3.15, -1.80, 0.50, fx_V12_IDLE_port
light.9=8, 3.15, 1.80, 0.50, fx_V12_IDLE_starb
light.10=6, 3.05, -1.86, 0.48, fx_V12_MAX_port
light.11=6, 3.05, 1.86, 0.48, fx_V12_MAX_starb
light.12=9, 2.95, -1.82, 0.46, fx_V12_Exhaust
light.13=9, 2.95, 1.82, 0.46, fx_V12_Exhaust

//------------ Guns ----------------------uses strobe
light.14=2, 0.95, 8.00, -1.10, fx_Wing_Guns
light.15=2, 0.95, -8.00, -1.10, fx_Wing_Guns
light.16=2, 0.95, 7.00, -1.10, fx_Wing_Guns
light.17=2, 0.95, -7.00, -1.10, fx_Wing_Guns


2. Open the panel.cfg file with Notepad and add the section below:
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

//--------------------------------------------------------
//----------- Fake VC to activate XML gauges -------------
//--------------------------------------------------------
//----------- Paste at end of panel.cfg just -------------
//----------- before [default view] section. -------------
//--------------------------------------------------------
[Vcockpit01]
Background_color=0,0,0
size_mm=32,32
position=7
visible=0
ident=
pixel_size=32,32
texture=$fake

gauge0=Propfighters!V12_EXHAUST, 0,0,0,0
gauge01=Propfighters!WingTipVortex, 1,1,1,1
gauge02=Propfighters!Wing_guns, 1,1,1,1

IMPORTANT: Make sure to adapt the gauges numbers to follow other gauges that could exist in this [Vcockpit01] folder.

Installation complete....



OPERATION:

1. Only turn (L) on AFTER starting engine...

2. Don't turn (L) off-then-on WHILE engine is running...

3. Use the CTRL+L key for the other lights.